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NPC Generator

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Advanced [show]


Geoffrey Livingstone, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He has a moderate pudge and is not very fit. His auburn hair is cut short. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Ploughman. He inherited the family business which he has now maintained for 2 years.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Opinionated, Gifted. Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Geoffrey Livingstone, Male Human Barbarian 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Athletics +1, History +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Left-Handed Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear brown tank tops with grey pants. He keeps his black fur in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is witty, but his monotone delivery comes off as unnerving He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He's looking for his big break; and money/treasure

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Left-Handed Grass, Male Tabaxi Bard 10
Medium (6'1") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 67 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)10 (+0) 10 (+0)15 (+2)
Skills Insight +4, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gormogord Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has shaved his head bald. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful brothel owner made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Impeccable. Flaws: Impulsive. Bonds: Mentor, Job, Family. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Gormogord Wiseacre, Male Halfling Fighter 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Az-Rans Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who prefers to wear yellow pants and tee shirts, he is not a threatening figure. He wears his golden hair down. He has amber eyes.

Personality: He is extraordinarily eccentric. He is a great chef.

History: He was born in a small forest village. His mother took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to meet his childhood hero; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Justice. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Az-Rans Cholmondeley, Male Half-Orc Rogue 5
Medium (5'11") Half-Orc, Neutral Evil (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)15 (+2) 15 (+2)17 (+3)
Skills Acrobatics +3, Intimidation +6
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6

Possessions: 5000 sp.


Social Check DCs


Vonbin Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. He sports a flattop hair cut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Vonbin was born in the west. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Entrepeneur, Persistence. Flaws: Addict. Bonds: Enemies, Job. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Vonbin Aranore, Male Dwarf Warrior 4
Medium (4'3") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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