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Advanced [show]


Nelkin High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears a colorful flower in his silver hair. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of southern immigrants he idolized his father. In his 16th year, his parents were killed by a giants raid, leaving Nelkin alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Flaws: Emotional, Impulsive. Bonds: Attractive, Immigrant, Enemies. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Nelkin High-hill, Male Halfling Rogue 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 15
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Fire opal (900 gp).


Social Check DCs


Hunter Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He keeps his long auburn hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west to a Crown-heir, Hunter learned a great deal about his father's area of expertise. He has had some formal singing training, and achieved minor success. He has dedicated himself to building a better kind of golem.

Motivation: To be a Cartwright again.

Ideals: Optimist, Artistic. Bonds: Job, Adventurer. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Hunter Wasanthi, Male Half-Elf Fighter 1
Medium (5'8") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 gp. Red-brown spinel (150 gp).


Social Check DCs


Stannor Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a hunchback. He wears a wide-brimmed hat to cover his moderate length blonde hair. His eyes are hazel and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Stannor Appleblossom, Male Halfling Bard 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Athletics +1, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 50 gp.


Social Check DCs


Adran Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Adran studied abroad. He was an apprentice working in his father's forge. He left for the east, certain he would find work there.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and regain custody of his son

Ideals: Extrovert, Gifted. Flaws: Addict. Bonds: Immigrant, Family, Job. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Adran Xistsrith, Male Elf Monk 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)18 (+4) 13 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Undercommon, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Red-brown spinel (60 gp). 4 Thunderstones. 3 Tanglefoot bags.


Social Check DCs


Traubon Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his chestnut hair. His violet unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Traubon began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Disease, Shy. Bonds: Attractive, Enemies. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Traubon Goblinbane, Male Dwarf Bard 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)11 (+0) 17 (+3)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 4000 cp. 1 Superior lock.


Social Check DCs

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