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Advanced [show]


Calcitro Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his red hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Calcitro was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and obtaining odd cultural halfling artifacts is his passion

Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Adventurer, Family. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Calcitro Smoothhands, Male Halfling Barbarian 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 52 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 18 (+4)14 (+2)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Marbas Glee, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown shirt with thin grey vertical stripes and tan pants. He has styled his brown hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He pushes his goals aggressively. He is also a coward if confronted.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To get a good night's sleep; and he is wracked by social anxiety

Flaws: Addict, Fearful, Insomniac. Bonds: Slave, Job. Occupation: Performer

Voice: Whispers

Attributes [hide]

Marbas Glee, Male Tiefling Rogue 8
Medium (6'1") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)16 (+3) 12 (+1)17 (+3)
Skills Arcana +6, Athletics +4
Senses Passive Perception 11
Languages Common, Goblin, Auran, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4

Possessions: 1100 gp. Blue quartz (9 gp).


Social Check DCs


Fallond Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, white shirt, and tan tie, and carries shortspears. He wears a colorful flower in his black hair. His eyes are likewise amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He believes the world needs to unite to get rid of illithids once and for all.

History: He was raised in a white middle class family as the only child. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fallond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and someone believes him a fraud

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Fallond Caebrek, Male Dwarf Ranger 3
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)18 (+4) 10 (+0)9 (-1)
Skills Medicine +2, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Elven, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mâku Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'8". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a flail. His long brown hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with his god.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Logical. Bonds: Attractive, Guardian, Religious, Nature, Family. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Mâku Gentry, Male Half-Orc Cleric 7
Medium (6'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 9 (-1)11 (+0)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Old masterpiece painting (1700 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tanglar Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'9" and wears baggy brown pantaloons and a white scarf. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Tanglar was born in the south. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Persistence. Flaws: Antagonistic, PTSD. Bonds: Mentor. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Tanglar Van Es, Male Half-Orc Commoner 11
Medium (6'9") Half-Orc, Neutral Evil (CR 11)
Armor Class 9
Hit Points 33 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +3 / 3d8-1, Grapple +4

Possessions: 2300 gp. Fiery yellow corundum (800 gp). Violet garnet (700 gp). Rhodochrosite (7 gp).


Social Check DCs

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