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NPC Generator

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Advanced [show]


Gerbo Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized amethyst on his left hand. With bright golden hair and a scraggly beard. He has a tattooed face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the west, but his parents moved at a very young age to the south. Gerbo was born on a far western forest where he grew up under the tutelage of his mother, an expert Sellsword. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and his spouse's relatives view him with great suspicion

Flaws: Greedy. Bonds: Rich, Family, Immigrant, Enemies. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Gerbo Gummen, Male Gnome Warrior 8
Small (3'2") Gnome, Neutral Good (CR 8)
Armor Class 13
Hit Points 93 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)10 (+0) 14 (+2)15 (+2)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp. Jeweled gold crown (3000 gp). Jeweled anklet (3000 gp). 1 Minor magic item.


Social Check DCs


Salasar Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears grey leather gloves, a grey jacket, and tight pants. His gold crest is lengthy. His eyes are likewise red. His teeth are white and perfect.

Personality: Prone to second guessing himself, he comes off as nervous. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born several months after his mother was called into army service. Salasar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Salasar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Shy, Insane. Bonds: Attractive, Criminal record, Military. Occupation: Mason

Voice: Speaks with back of mouth

Attributes [hide]

Salasar Dhyrktelonis, Male Dragonborn Barbarian 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)15 (+2) 12 (+1)18 (+4)
Skills Acrobatics +2, Performance +6
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +6

Possessions: 600 sp.


Social Check DCs


Peter Roscoe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He is generally well dressed albeit a few years behind the times. His golden hair, when down, is lengthy. His hazel eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Locksmith business at a young age. After coming to the age of reason, Peter took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult.

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Peter Roscoe, Male Human Bard 9
Medium (5'3") Human, Lawful Evil (CR 9)
Armor Class 12
Hit Points 60 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Animal Handling +6, Athletics +2
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 1400 gp. Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Moon Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He carries a battered falchion and tarnished quarterstaff as well. He has lavender fur. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has all his life been fascinated with singing.

History: Born to a pair of adventurers, Moon grew up listening to his father's many stories. A gifted student he started as a Layabout, but he got bored and became a Brewer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Artistic. Bonds: Job, Adventurer. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Moon Of Clay, Male Tabaxi Paladin 7
Medium (5'7") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 12 (+1)13 (+1)
Skills Athletics +4, Investigation +6
Senses Passive Perception 11
Languages Common, Gnome, Terran, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Megged Paxton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. His silver hair is cut short. His skin is flawless and his hazel eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He believes the world needs to unite to get rid of giants once and for all.

History: The child of a Armorer, who enjoyed hunting, Megged was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many giants want him driven away.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies, Nature. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Megged Paxton, Male Half-Orc Adept 11
Medium (6'1") Half-Orc, True Neutral (CR 11)
Armor Class 10
Hit Points 41 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs

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