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NPC Generator

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Advanced [show]


Nirgel Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'1". He wears a worn and beaten armor, and his gloved hand is found clutching a hand crossbow. He wears a broad hat to hide his balding. His red eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Nirgel hails from a village terrorized by giants. A few years later when the south was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Fletcher.

Motivation: Further expansion of business.

Flaws: Shy. Bonds: Job, Enemies, Immigrant. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nirgel Bliss, Male Tiefling Adept 3
Medium (5'1") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)16 (+3) 15 (+2)18 (+4)
Skills Insight +4, Performance +6
Senses Passive Perception 12
Languages Common, Infernal, Elven, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. Amber (140 gp). Deep green spinel (140 gp). Brown-green garnet (140 gp).


Social Check DCs


Akmen Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and black handkerchief worn on his right side. He carries with him a set of rapiers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his long brown hair kept up in a rat tail. His half smiles and white eyes are beguiling and draw you in.

Personality: He never swears and excessively uses polite adverbs when speaking. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Akmen hails from a village terrorized by gnolls. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akmen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs; and revenge

Ideals: Fighting, Optimist, Entrepeneur. Bonds: Attractive, Rich, Enemies. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Akmen Comedy, Male Tiefling Bard 8
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)19 (+4) 17 (+3)16 (+3)
Skills Acrobatics +3, Intimidation +6
Senses Passive Perception 13
Languages Common, Elven, Gnome, Halfling, Aquan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153331000

Possessions: 300 gp.


Social Check DCs


Three Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'8". He usually wears his green robe and has his warhammer always slung over his shoulder, and his gloved hand is found clutching a warhammer. His fur is red and very short. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Three hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is afraid of women and trembles around them

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his absent father; and doesn't want to be a assassin and was forced into it by his family

Ideals: Artistic. Flaws: Shy. Bonds: Nature, Adventurer, Family. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Three Plume, Male Tabaxi Wizard 5
Medium (5'8") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)14 (+2) 12 (+1)11 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 400 gp.


Social Check DCs


Ghesh Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His bronze crest is still thick. His red eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He's also a talented Servant, but doesn't like to broadcast it.

Motivation: To pay off his debts; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Shy. Bonds: Slave, Job, Debt. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Ghesh Qyxpahrgh, Male Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Boddynock Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. He has no hair. His eyes are a pleasant green.

Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Boddynock fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Fighting, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Boddynock Miggledy, Male Gnome Expert 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)17 (+3) 15 (+2)10 (+0)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Undercommon, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Citrine (20 gp). Alexandrite (400 gp). Freshwater pearl (14 gp). 1 Minor magic item.


Social Check DCs

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