Zog Morley, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He has a large yellow mantle and cape that has been intricately interwoven into his brown robe. His whole body is exceptionally muscular. He has shaved his head bald. His eyes are brown and beady.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He got into the Architect business at a young age. He helped his mother out around the business and became quite the natural. He struck the Architect job and began his own company from there.
Motivation: To be a Knight again; and money/treasure
Flaws: Ugly, Insomniac. Bonds: Immigrant, Rich, Job. Occupation: Architect
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 12 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30 pp. 1 Darkwood Buckler. 1 Masterwork studded leather. 1 Full Plate.
Akoth Pickering, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has a large black mantle and cape that has been intricately interwoven into his green robe. He wears a small hat to cover his moderate length golden hair. His green eyes lackadaisically let the world flow into them.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not trust anyone and sleeps with one eye open.
History: He was born in the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Layabout job now, and dutifully fulfills any obligations he has.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Insomniac. Bonds: Immigrant, Job. Occupation: Layabout
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 800 gp. Tourmaline (100 gp). Banded agate (16 gp). Eye agate (16 gp).
Melech Wish, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants, and carries scimitars. He has done his best to style his purple hair to look like a famous performer. His silver eyes dart from person to person to random spaces in the air.
Personality: He loves telling others what to do and how they should feel about things. He invites people to come help in his community garden.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A strong sense of loyalty to Tiefling people; and meet up once more with his childhood friend
Ideals: Fighting, Opinionated, Philantrophist, Gifted. Flaws: Racist. Bonds: Adventurer. Occupation: Soapmaker
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 8)
Armor Class 14
Hit Points 29 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 11 (+0) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Abyssal, Infernal
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nirgel Sly, Male Tiefling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His hair is cut close to his head. He has several tiny amber earrings on each ear.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: He uses money and sex appeal to get what he needs; and revenge
Ideals: Disciplined. Bonds: Attractive, Rich, Enemies, Immigrant. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Goblin, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 340 gp. 1 Half-Plate.
Nimble Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he is typically in his Glassblower uniform. He wears his red fur up. He has gleaming, smiling yellow eyes.
Personality: He is extraordinarily eccentric. He plays an instrument quite well.
History: Born to a pair of adventurers, Nimble grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.
Motivation: He is unsatisfied with his job.
Ideals: Artistic. Flaws: Insane. Bonds: Job, Attractive, Adventurer. Occupation: Glassblower
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 92 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 110000 cp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver comb with moonstones (500 gp). Finely wrought small gold bracelet (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
