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Advanced [show]


Zaffrab Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His white hair is lengthy and is close to two feet long. His skin is flawless and his amber eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels threatened by others; and to find somewhere to settle down

Ideals: Joker. Flaws: Fearful, Mundane. Bonds: Immigrant, Attractive. Occupation: Spy

Voice: Sleepy voice

Attributes [hide]

Zaffrab Fiddlefen, Male Gnome Adept 3
Small (3'7") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Elven, Sylvan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Vrondiss Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His black crest is thinning but still full. His red eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great joy in being the best Guard in town.

History: He got into the Guard business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Guard. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: Further expansion of business; and expand his business

Ideals: Passionate. Bonds: Job, Rich. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Vrondiss Pyraxtallinost, Male Dragonborn Monk 10
Medium (6'7") Dragonborn, Neutral Good (CR 10)
Armor Class 12
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Insight +5, Nature +6
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1300 gp.


Social Check DCs


Barakas Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, grey cloak. He wears his black hair down. His silver unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is obsessed with finding treasure.

History: He was born to loving parents in a slum to the west. He helped his mother out around the business and became quite the natural. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Disease. Bonds: Poor, Enemies, Adventurer, Job. Occupation: Seamstress

Voice: Scratchy, weak

Attributes [hide]

Barakas Intellect, Male Tiefling Barbarian 1
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Rael Berevan, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His white hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to loving parents in a slum to the west. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Rael Berevan, Male Elf Druid 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 15
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Stealth +7
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 7000 cp.


Social Check DCs


Don Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is dressed in a clean grey cloak covering his clean studded leather. He has a hunchback. His long brown hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: Don wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Don reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Ugly, Racist, Disease. Bonds: Military. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Don Wentworth, Male Human Expert 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)14 (+2) 15 (+2)9 (-1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp.


Social Check DCs

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