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NPC Generator

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Advanced [show]


Nordak Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. His auburn hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Baker, but he got bored and became a Dyer. He has achieved small success as a Dyer.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Bonds: Attractive, Poor, Job. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Nordak Balderk, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)16 (+3) 13 (+1)8 (-1)
Skills Acrobatics +6, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnome, Ignan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Theren Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich western family. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Theren took refuge in the ruined castle and found the beat up axe and armor he uses now. Recently the stress of being a Detective has made it difficult for him to sleep.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic. Flaws: Insomniac. Bonds: Rich, Job, Nature. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theren Qualanthri, Male Half-Elf Warrior 5
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Mreksh Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He wears his white crest up. His gold eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He is obsessed with his god.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Religious, Military. Occupation: Stableman

Voice: Farmer accent

Attributes [hide]

Mreksh Raghthroknaar, Male Dragonborn Rogue 5
Medium (6'1") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30 pp. Smoky quartz (20 gp). Deep blue spinel (1200 gp). Iolite (20 gp).


Social Check DCs


Adelard Remington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. His tied-back hair is black. His eyes are green and beady.

Personality: Adelard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Adelard was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their son. He worked as a Barber, and he later adopted a second son.

Motivation: Doesn't want to be a Barber and was forced into it by his family; and he has money and likes to spend it

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Adelard Remington, Male Human Aristocrat 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. 1 Backpack.


Social Check DCs


Târz Roscoe, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He dresses like a well dressed Weaver does. His hair is long and white with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. His brown eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Bonds: Job, Adventurer, Attractive, Mentor. Occupation: Weaver

Voice: Russian accent

Attributes [hide]

Târz Roscoe, Male Half-Orc Ranger 7
Medium (6'5") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)9 (-1) 12 (+1)8 (-1)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp. Large well-done wool tapestry (300 gp). Old masterpiece painting (700 gp).


Social Check DCs

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