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Dagger In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy gray fur. He wears a brown cloak and cross-gartered blue stockings. He has a hunchback. His gray fur is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He does not trust anyone and sleeps with one eye open.

History: Born in the north his family was never financially stable. Dagger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and many drow want him driven away

Flaws: Ugly, Insomniac. Bonds: Enemies, Poor, Nature. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Dagger In Shadow, Male Tabaxi Cleric 4
Medium (6'2") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 100 gp. White pearl (90 gp). Red spinel (90 gp). Rock crystal (40 gp). Amber (90 gp).


Social Check DCs


Eberk Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Eberk embodies much of what other species detest in the Dwarves. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Eberk took refuge in the large cave and found the beat up trident and armor he uses now. After a long history of fighting, Eberk and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Antagonistic, Forgetful. Bonds: Rich, Nature. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Eberk Torunn, Male Dwarf Paladin 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)12 (+1) 17 (+3)10 (+0)
Skills Athletics +5, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 sp.


Social Check DCs


Dynamic Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. He wears a colorful flower in his lavender fur. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 6 years old his parents immigrated from the west. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Optimist, Athletic. Bonds: Attractive, Slave, Immigrant. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Dynamic Wind, Male Tabaxi Barbarian 16
Medium (5'0") Tabaxi, Chaotic Good (CR 16)
Armor Class 13
Hit Points 88 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Religion +7
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3

Possessions: 4000 gp. Sard (60 gp). Violet garnet (1600 gp). Carnelian (60 gp). Fire opal (1000 gp). Blue sapphire (1000 gp). Amber (60 gp). Violet garnet (1600 gp). Deep green spinel (60 gp). Silver pearl (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Paelias Amastacia, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Interpreter. He keeps his long white hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in a small plains village. A gifted student he started as a Fletcher, but he got bored and became a Interpreter. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To share knowledge with the world; and to reunite with his old friends

Ideals: Logical. Bonds: Attractive, Job, Enemies, Nature, Adventurer. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Paelias Amastacia, Male Elf Druid 10
Medium (4'11") Elf, Lawful Good (CR 10)
Armor Class 12
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 2400 gp. Chalcedony (30 gp). Sardonyx (30 gp). Blue quartz (13 gp). Alexandrite (1500 gp). Moonstone (30 gp). Sard (30 gp).


Social Check DCs


Dain Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, red cloak. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Dain was raised in a hard working conservative environment. After coming to the age of reason, Dain took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and to find somewhere to settle down

Ideals: Justice, Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Priest

Voice: Sensual and smooth

Attributes [hide]

Dain Torevir, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs

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