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Art Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a grey and black handkerchief worn on his right side. His red fur has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Fortune-teller in town.

History: Art was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: Many illithids want him driven away; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: Immigrant, Attractive, Job, Family, Enemies. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Art Of Ale, Male Tabaxi Barbarian 1
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Howard Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is cut jaggedly and amateurishly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Howard isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. Further he is a bit of a stoner and is frequently out of it.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Howard has worked very hard to control his curse. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural halfling artifacts is his passion

Ideals: Impeccable. Flaws: Addict, Disease. Bonds: Adventurer, Attractive. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Howard Whispermouse, Male Halfling Cleric 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)16 (+3) 11 (+0)14 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Orc, Celestial, Goblin
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp. Sardonyx (30 gp).


Social Check DCs


Damakos Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. He keeps his silver hair in a flapper bob. His eyes are likewise gold. His teeth are white and perfect.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Slave, Attractive, Rich. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Damakos Remorse, Male Tiefling Paladin 3
Medium (6'10") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Dustin Moreno, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. He has red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and to find somewhere to settle down

Ideals: Fighting. Flaws: Insane, Terse, Mundane. Bonds: Immigrant, Debt. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Dustin Moreno, Male Human Wizard 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)14 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 gp.


Social Check DCs


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His lavender fur is braided into rings. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Energy wise he seems alert and responsive.

History: He was born into a rich family. In his 18th year, his parents were killed by a orcs raid, leaving Sun alone in the world. After a stint in an orphanage, he was adopted. He has recently gotten a pet goose that steals things from people.

Motivation: Revenge; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism. Flaws: Greedy. Bonds: Rich, Enemies, Criminal record. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Sun In the Wind, Male Tabaxi Warrior 9
Medium (5'11") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 49 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)17 (+3) 12 (+1)14 (+2)
Skills Arcana +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal, Gnome, Goblin
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp. Fiery yellow corundum (1600 gp). 1 Minor magic item.


Social Check DCs

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