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Advanced [show]


Ahvain Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his glaive. With bright chestnut hair and a scraggly beard. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Ahvain studied abroad. After coming to the age of reason, Ahvain took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Bellfounder

Voice: Mumbles to self between sentences

Attributes [hide]

Ahvain Arnuanna, Male Half-Elf Expert 3
Medium (5'0") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills Arcana +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1400 sp.


Social Check DCs


Fonkin Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. His hair is golden and curly. His eyes are amber and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast mountains. His parents enrolled him in a Adept school at a young age so that he could practice his druidic talents. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Fonkin Murnig, Male Gnome Adept 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 10 (+0)8 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 10000 sp. 1 Banded mail. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Fargas Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man typically wears yellow cloth garments or leather armor and is in decent physical shape. His chestnut hair is greasy and uncared for. He has a dull look in his violet eyes.

Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his brother

Ideals: Entrepeneur. Flaws: Ugly, Insane, PTSD. Bonds: Mentor. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Fargas Fatrabbit, Male Halfling Bard 5
Small (3'1") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 28 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hagren Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a brown suit, blue shirt, and pastel tie. He has no hair. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Hagren reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted martial powers by his dying sister.

Motivation: Sabotage a competitor.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hagren Fulton, Male Half-Orc Bard 2
Medium (5'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)7 (-2) 14 (+2)9 (-1)
Skills Deception +1, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Randal Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with green socks and a vest with buckled shoes. His auburn hair is drawn into a tight pony tail with a cross scrunchie. He has blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with a lost civilization.

History: Randal was born with his father's beautiful face. Randal was born on a far western mountains where he grew up under the tutelage of his father, an expert Ploughman. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk; and doesn't want to be a ploughman and was forced into it by his family

Ideals: Joker. Bonds: Adventurer, Attractive, Immigrant, Family. Occupation: Ploughman

Voice: Squeaky

Attributes [hide]

Randal Gladstone, Male Human Rogue 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills Insight +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. 1 Chain shirt.


Social Check DCs

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