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Advanced [show]


Umpen Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears skinny pants and wears a tan and blue robe with the hood down. His skin is also unnaturally pale. His hair is white and very short. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Umpen grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Adventurer, Nature. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Umpen Ningel, Male Gnome Cleric 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)10 (+0) 12 (+1)9 (-1)
Skills Deception +1, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp.


Social Check DCs


Alberich Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He carries with him a set of hammers on his belt, each one with a topaz on the hilt. He has wavy brown hair. He has gray eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is skeptical of what others tell him and is slow to trust.

History: Alberich lived on a farm with his father, near the main road leading to a nearby town. Alberich was born on a far northern forest where he grew up under the tutelage of his father, an expert Ruler. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Family, Immigrant. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Alberich Durthane, Male Dwarf Monk 8
Medium (4'3") Dwarf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 34 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)17 (+3) 10 (+0)11 (+0)
Skills History +6, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Gnoll, Auran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many grey ritualistic tattoos. He wears a white cloak and cross-gartered grey stockings. His red hair is cut short. He has gleaming, smiling blue eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Impulsive. Bonds: Enemies, Nature, Adventurer, Religious. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Efferil Galanodel, Male Half-Elf Paladin 8
Medium (5'1") Half-Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 77 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)13 (+1) 13 (+1)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Tattersall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in green turtlenecks beneath a brown coat with black slacks. He has a small bristly mustache and wavy white hair. His blue unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Disease, PTSD, Insomniac. Bonds: Criminal record, Military. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Don Tattersall, Male Human Rogue 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)13 (+1) 13 (+1)16 (+3)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5

Possessions: 400 sp. 1 Silver holy symbol.


Social Check DCs


Heward Myerscough, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and is generally well dressed albeit a few years behind the times. His right hand appears badly burned and disfigured. His white hair is lengthy and is close to two feet long. His violet eyes are passionate and lively.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with his god.

History: Born in the south his family was never financially stable. He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he has a rivalry with the church that dominates his actions

Bonds: Attractive, Criminal record, Religious, Poor. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Heward Myerscough, Male Human Aristocrat 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)13 (+1) 13 (+1)18 (+4)
Skills History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 110 gp.


Social Check DCs

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