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Advanced [show]


Drogo Benson, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears bulky green painted plate armor. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north to a Shipwright, Drogo learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Shipwright for hire.

Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence, Philantrophist. Bonds: Slave, Attractive, Job. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Drogo Benson, Male Human Rogue 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 gp.


Social Check DCs


Three Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and he perpetually has his club ready. His fur is white and very short. His amber eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to make almost anything out of random pieces of junk.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Fighting, Gifted. Flaws: Sensitive. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Three Mist, Male Tabaxi Druid 1
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp.


Social Check DCs


Râsh Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a perfectly clean shirt and pair of pants. He wears his hair in dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Further he is a bit of a stoner and is frequently out of it.

History: Râsh was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Family, Job. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Râsh Winthrop, Male Half-Orc Paladin 4
Medium (5'11") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 17 (+3)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Pikar Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Butcher. His brown hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.

History: Pikar was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined, Artistic, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Pikar Goodearth, Male Halfling Cleric 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Arcana +5, Deception +6
Senses Passive Perception 10
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 900 gp. A pair of silk slippers encrusted with tiny pearls. (150 gp). Solid gold idol (900 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Cory Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of falchions, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. With bright chestnut hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Professionalism. Flaws: Insane. Bonds: Family, Slave. Occupation: Architect

Voice: Raspy

Attributes [hide]

Cory Birkenhead, Male Human Aristocrat 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 17 (+3)17 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs

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