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NPC Generator

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Advanced [show]


Travok Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is braided into rings. His green eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Flaws: Shy. Bonds: Rich, Religious, Job, Military. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Travok Aranore, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerbo Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, marred by teas. His tied-back hair is white. He has a tattooed face.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Gerbo was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly. Bonds: Enemies, Family, Poor, Adventurer. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerbo Oomtrowl, Male Gnome Adept 3
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 16 (+3)17 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. Iolite (40 gp).


Social Check DCs


Nuraval Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely red suit with grey socks and a vest with buckled shoes. He keeps his long silver hair kept up in a rat tail. His violet eyes are passionate and lively.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Stableman for hire.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Impeccable, Pacifist. Bonds: Rich, Job, Family. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Nuraval Strakeln, Male Dwarf Monk 6
Medium (4'4") Dwarf, True Neutral (CR 6)
Armor Class 14
Hit Points 59 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)17 (+3) 14 (+2)10 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Dwarven, Giant, Elven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Lucan Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His red hair is lengthy and is close to two feet long. His amber eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. He is a ruthless business man, a trait he acquired from his father.

History: He was born in a small mountains village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lucan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Entrepeneur, Fighting. Bonds: Job, Nature. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Lucan Ethanasath, Male Elf Wizard 13
Medium (4'8") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 61 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Investigation +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Orc, Gnoll
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: 4000 gp. Amethyst (90 gp). Freshwater pearl (4 gp). Blue quartz (4 gp). Aquamarine (800 gp). Jasper (60 gp). Blue star sapphire (1600 gp). Bloodstone (60 gp). Red spinel (90 gp). Citrine (60 gp). Rock crystal (60 gp). Freshwater pearl (4 gp). 1 Minor magic item.


Social Check DCs


Henry Haley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He likes to wear violet tank tops with brown pants. His long brown hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Energy wise he seems alert and responsive.

History: He was born several months after his mother was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Henry grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Henry. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he wants nothing more than to rejoin the army

Ideals: Joker, Professionalism. Flaws: Insane. Bonds: Military, Criminal record. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Henry Haley, Male Human Warrior 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 21000 cp. Golden yellow topaz (500 gp).


Social Check DCs

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