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NPC Generator

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Advanced [show]


Richard Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears dark leathers with embroidery. He keeps his chestnut hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is calm most of the time but flees social interaction. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Attractive, Immigrant, Mentor, Adventurer. Occupation: Roofer

Voice: Speaks with back of mouth

Attributes [hide]

Richard Dumph, Male Human Expert 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)17 (+3) 16 (+3)18 (+4)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Giant, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. Zircon (40 gp).


Social Check DCs


Gennal Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He has a large black mantle and cape that has been intricately interwoven into his grey robe, marred by sweets. His wide-brimmed hat is riddled with cuts and holes. His ears are large.

Personality: Confrontational and typically high on some drug or another. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Gennal studied abroad. Gennal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is terrified, and will act out of fear; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Addict, Fearful. Bonds: Adventurer. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Gennal Mellerelel, Male Elf Commoner 2
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 1700 sp. Tiger eye turquoise (5 gp). Blue star sapphire (400 gp). Rhodochrosite (5 gp).


Social Check DCs


Zook Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). He wears a small hat to hide his balding. His violet unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He is an amazing painter.

History: Born to a pair of adventurers, Zook grew up listening to his father's many stories. Cursed with vampirism at a very young age, Zook has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Disease, Hedonist. Bonds: Adventurer. Occupation: Dilettante

Voice: Irish accent

Attributes [hide]

Zook Pilwicken, Male Gnome Bard 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)16 (+3) 17 (+3)13 (+1)
Skills Medicine +5, Nature +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Dwarven, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 500 gp.


Social Check DCs


River Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats. He is portly but not overly obese. He has no fur. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by dire rats. River was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting. Flaws: Ugly, Fearful. Bonds: Nature, Enemies. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

River Wind, Male Tabaxi Monk 16
Medium (6'3") Tabaxi, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 116 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Perception +7, Performance +7
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 500 pp. Gold dragon comb with red garnet eye (900 gp). Silver comb with moonstones (100 gp). Large well-done wool tapestry (600 gp). Solid gold idol (400 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Old masterpiece painting (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Solid gold idol (400 gp). A necklace of small pink pearls (1000 gp). Silver comb with moonstones (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Fire opal pendant on a fine gold chain (1200 gp). Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Jeweled gold crown (5000 gp). A delicate brass dragon egg (100 gp). Silver comb with moonstones (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Purson Pain, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting black shirt and pants. His hair is red, silky, and of moderate length. His skin is flawless and his black eyes scan people very quickly.

Personality: He acts crazy and hedonistic. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Immigrant, Criminal record. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Purson Pain, Male Tiefling Warlock 8
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 81 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 12
Languages Common, Celestial, Giant, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 200 gp. Malachite (14 gp). Star rose quartz (30 gp). Rock crystal (30 gp). Coral (100 gp). Golden yellow topaz (1400 gp).


Social Check DCs

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