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Advanced [show]


Nuraval Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of hammers on his belt, each one with a amber on the hilt. He wears a colorful flower in his blonde hair. This gray eyed southerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Nuraval would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Nuraval was left his father's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting, Artistic. Bonds: Attractive, Adventurer, Military. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Nuraval Rumnaheim, Male Dwarf Warlock 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: Just what you see.


Social Check DCs


Fallond Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his black hair up. He has gleaming, smiling violet eyes.

Personality: He likes to make people angry or surprised. A true patriot, Fallond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Fallond took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and to reunite with his old friends

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Military, Adventurer. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Fallond Rumnaheim, Male Dwarf Cleric 12
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 77 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2000 gp. Fiery yellow corundum (400 gp). Azurite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with wide-brimmed hat. His lavender fur is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is extraordinarily eccentric. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and revenge

Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Religious, Enemies. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Kite Of Ale, Male Tabaxi Paladin 15
Medium (5'1") Tabaxi, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 101 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Deception +7, Investigation +8
Senses Passive Perception 10
Languages Common, Orc, Infernal, Elven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 2000 gp.


Social Check DCs


Leucis Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a feathered hat to cover his moderate length red hair. His eyes are likewise black. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of northern immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Leucis took refuge in the old dungeon and found the beat up club and armor he uses now. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and a rival would like him out of the picture

Flaws: Addict. Bonds: Immigrant, Attractive, Criminal record, Nature. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Leucis Cryptic, Male Tiefling Rogue 13
Medium (5'4") Tiefling, Neutral Evil (CR 13)
Armor Class 11
Hit Points 73 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 2000 gp. Solid gold idol (700 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Finely wrought small gold bracelet (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tight fitting green shirt and pants. He is tall, broad shouldered and powerfully built. He has shaved his head bald. He wears an eyepatch.

Personality: He is extraordinarily eccentric. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a son. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Flaws: Ugly, Insane. Bonds: Adventurer, Military, In love. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Veit Brawnanvil, Male Dwarf Druid 5
Medium (4'4") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills History +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 30000 cp. Amethyst (90 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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