Pijjirik Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He has a slight overbite and is overall scrawny. He has styled his blue crest well, parting it to the right. This gold eyed northerner is not easily forgotten.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He enjoys reading and quiet.
History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and many brigands want him driven away
Ideals: Disciplined, Logical. Flaws: Depressed. Bonds: Immigrant, Mentor. Occupation: Dilettante
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 37 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erias Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in brown turtlenecks beneath a black coat with blue slacks. He has a small bristly mustache and wavy black hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He exudes charisma. He is a tour de force of persuasion. When he's not drinking or sleeping the drinks off, he's doing music.
History: Born to a pair of adventurers, Erias grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Brewer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 9)
Armor Class 13
Hit Points 41 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1400 gp. Rose (70 gp). Smoky quartz (70 gp). Lapis lazuli (8 gp). Star rose quartz (70 gp).
Don Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Don was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Don's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Navigator
Voice: Whispers
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 52 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
Possessions: 900 gp. 1 Minor magic item.
Bilbron Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Further he is a bit of a stoner and is frequently out of it.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and marry his brother to traveling adventurers
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 140 gp. Golden yellow topaz (500 gp). Chalcedony (50 gp).
Zunn Cotton, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. He has wavy auburn hair. He has hazel eyes.
Personality: He is overprotective of those who hire his services. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Zunn took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.
Motivation: Nothing but the best is good enough for him; and seeks redemption
Ideals: Gifted, Impeccable. Bonds: Guardian, Criminal record, Has a crush. Occupation: Miner
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 13)
Armor Class 11
Hit Points 103 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Druidic
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 100 pp. Sapphire pendant on gold chain (2700 gp). Gold and topaz bottle stopper cork (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Sapphire pendant on gold chain (2700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Fire opal pendant on a fine gold chain (2100 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!