Nákra Sharps, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears dull red sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He keeps his chestnut hair in a flapper bob. His eyes are a pleasant violet.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is skeptical of what others tell him and is slow to trust.
History: He was born in a small desert village. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has a crush on the local Scribe; and he wants to get laid
Ideals: Justice. Flaws: Shy. Bonds: Nature, Religious, Has a crush. Occupation: Glassblower
Voice: Speaks with a cold
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 7 (-2) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
Possessions: 3000 sp.
Roger Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair and beard is wavy and long. His eyes are likewise green. His teeth are white and perfect.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy, self-centered, vain, and jealous.
History: He was born in the east. His mother was a soldier and died while he was still young. Roger was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Antagonistic, Selfish. Bonds: Attractive, Immigrant, Military. Occupation: Jeweler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 85 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aerdeth Eathalena, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears just a green suit. He has wavy golden hair. His eyes are green and catlike.
Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.
History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Architect. He was granted martial powers by his dying sister.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Ideals: Gifted. Flaws: Hedonist. Bonds: Nature, Job, Family. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 20 pp. 1 Half-Plate.
Direcris Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. He carries a battered whip and tarnished ceremonial dagger as well. His bronze crest, when down, is lengthy. This red eyed westerner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Direcris enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Direcris was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal music training, and achieved minor success. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Direcris fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Antagonistic, Hedonist. Bonds: Poor. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 16)
Armor Class 11
Hit Points 75 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
Possessions: 1200 pp. Gold music box (4000 gp). Jeweled gold crown (2000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold and topaz bottle stopper cork (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold and topaz bottle stopper cork (1300 gp). A roughly beaten golden orb (40 gp). A necklace of small pink pearls (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A small bag of saffron. (100 gp). Gold dragon comb with red garnet eye (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (1500 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp).
Gimgen Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His skin is fair and his fingers are delicate and long. His silver hair is drawn into a tight pony tail with a clover scrunchie. His eyes are violet and catlike.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Gimgen lived on a farm with his father, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has since lost track of the people in his past.
Motivation: He has a crush on the local Priest; and wants to raise his children well
Ideals: Joker. Bonds: Attractive, Family, Criminal record, Has a crush. Occupation: Banker
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
