Gormogord Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'4" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Apothecary, but he got bored and became a Locksmith. He struck the Locksmith job and began his own company from there.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Flaws: Emotional. Bonds: Attractive, Slave, Rich, Job. Occupation: Locksmith
Voice: Spanish accent
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Goblin, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 7000 sp. Azurite (11 gp). Peridot (20 gp). Alexandrite (700 gp).
Eiravel Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large grey jacket. He has dyed his greying silver hair a little too much giving a sharp silver color. He is baby faced.
Personality: He is business-like. He takes instructions and follows them to the letter. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the west to a Detective, Eiravel learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Professionalism, Gifted. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Detective
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp.
Erias Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: Erias hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: When he was but 8 years old his parents immigrated from the south. A few years later when the north was not economically sound they moved to his current location. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Crown-heir, and he later adopted a second son.
Motivation: An old rival family wants him found.
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Crown-heir
Voice: Spits and sputters
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 88 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Sapphire pendant on gold chain (1700 gp). Jeweled anklet (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shag Darby, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Shag was born the youngest of three triplets. He has had some formal music training, and achieved minor success. He moves from town to town, unable to find a place to settle.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Artistic, Joker. Flaws: Insomniac. Bonds: Immigrant, Family. Occupation: Mercenary
Voice: Rolls R's
Attributes [hide]
Medium (6'7") Half-Orc, True Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Draconic, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 40000 cp.
Aura Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a simple green robe with black stripes complete with hood. He keeps his long white fur kept up in a rat tail. His amber eyes are passionate and lively.
Personality: He is business-like. He takes instructions and follows them to the letter. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Aura was born in the west. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He is greedy.
Ideals: Athletic, Professionalism, Persistence. Bonds: Rich, Family. Occupation: Bounty Hunter
Voice: Slurs words
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 10000 cp. Amber (150 gp). Violet garnet (1000 gp). Violet garnet (1000 gp). Deep blue spinel (1000 gp). 1 Half-Plate. 1 Masterwork studded leather.
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