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NPC Generator

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Advanced [show]


Anselm Ashley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is greying and his face has many wrinkles. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is used to getting what he wants. In part because he is a meticulous planner.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist, Professionalism. Flaws: Secretive. Bonds: Poor, Adventurer. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Anselm Ashley, Male Human Commoner 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Aquan, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Heian Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He wears a fancy black suit. His golden hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the north to a Architect, Heian learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and balancing his hectic life and new architect responsibilities is difficult

Flaws: Depressed, Fearful. Bonds: Attractive, Job, Slave. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heian Galanodel, Male Elf Druid 7
Medium (4'9") Elf, Neutral Good (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)17 (+3) 15 (+2)13 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Halfling, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1100 gp.


Social Check DCs


Gilthur Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is physically well-built. He keeps his long red hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Gilthur grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Impeccable. Bonds: Adventurer, Family, Job. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Gilthur Morigak, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 20 (+5)10 (+0) 9 (-1)10 (+0)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp.


Social Check DCs


Ar-Beka Cumberbatch, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears white painted combat armor at almost all times. His whole body is exceptionally muscular. His chestnut hair is braided into rings. His brown unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Ar-Beka was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their daughter. He worked as a Shipwright, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Ar-Beka Cumberbatch, Male Half-Orc Cleric 16
Medium (6'8") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 126 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 17 (+3)15 (+2)
Skills Perception +8
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 11000 gp. Silver ewer (10 gp). Black velvet mask with numerous citrines (110 gp). A necklace of small pink pearls (1000 gp). Jeweled electrum ring (5000 gp). A silver and pearl hairclip (10 gp). Silver comb with moonstones (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (700 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (110 gp). Jeweled anklet (2000 gp). Gold cup set with emeralds (8000 gp). Gold and ruby ring (8000 gp). Fire opal pendant on a fine gold chain (1300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Golden circlet with four aquamarines (1000 gp). 1 Medium magic item.


Social Check DCs


Adam Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries falchions. His hair is golden, silky, and of moderate length. His blue unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Adam has worked very hard to control his curse. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's attracted to the PC; and he has a crush on the local spice merchant

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Adam Hayley, Male Human Barbarian 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)14 (+2) 17 (+3)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 13
Languages Common, Terran, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. Eye agate (11 gp).


Social Check DCs

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