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Advanced [show]


Adran Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He has a moderate pudge and is not very fit. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He left for the west, certain he would find work there.

Motivation: Someone believes him a fraud; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Laborer

Voice: Spits words with contempt

Attributes [hide]

Adran Accord, Male Half-Elf Aristocrat 2
Medium (5'6") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 10 (+0)16 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5

Possessions: 90 gp.


Social Check DCs


Aust Paxton, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He now mingles about in high society.

Motivation: A strong sense of loyalty to Half-Elven people.

Ideals: Athletic, Joker. Flaws: Ugly, Lazy, Racist. Bonds: Rich. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Aust Paxton, Male Half-Elf Cleric 4
Medium (4'10") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 13 (+1)17 (+3)
Skills Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp. Old masterpiece painting (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Old masterpiece painting (1000 gp).


Social Check DCs


Dalgal Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, typically a more casual-formal manner. He has styled his chestnut hair well, parting it to the left. His fierce green eyes like to dwell on things.

Personality: Dalgal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north; and to prove his worth to the world

Ideals: Artistic, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Server

Voice: Squeaky

Attributes [hide]

Dalgal Lutgehr, Male Dwarf Druid 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 20 (+5)15 (+2) 18 (+4)10 (+0)
Skills History +4, Performance +2
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 100 sp.


Social Check DCs


Dagger Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'10" and prefers to wear flannel. His left leg appears badly burned and disfigured. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He has hazel eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a orcs raid, leaving Dagger alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Dagger was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Opinionated. Bonds: Attractive, Religious, Enemies. Occupation: Butcher

Voice: Speaks through clenched teeth

Attributes [hide]

Dagger Of Clay, Male Tabaxi Ranger 6
Medium (6'10") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)17 (+3) 16 (+3)11 (+0)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Joser Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of the four houses of cards on his torso. He sports a flattop hair cut. His green eyes are slightly larger than normal.

Personality: Joser is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.

History: Joser was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Architect and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to open a new tavern; and wants a kiss

Flaws: Depressed, Impulsive, PTSD. Bonds: Job, Has a crush. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Joser Goldfound, Male Halfling Sorcerer 3
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 10 (+0)17 (+3) 14 (+2)11 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Abyssal, Infernal
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: Just what you see.


Social Check DCs

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