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Advanced [show]


Olunt Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying black hair a little too much giving a sharp black color. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Olunt hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He's looking for his big break; and his religion dominates his actions

Ideals: Artistic, Gifted. Bonds: Attractive, Poor. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Olunt Bigtoe, Male Dwarf Sorcerer 12
Medium (4'3") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 51 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)17 (+3) 14 (+2)7 (-2)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Terran, Druidic
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666530

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy silver beard and wild silver hair. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to make almost anything out of random pieces of junk.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Justice, Gifted. Bonds: Rich, Attractive, Religious. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Anselm Arnuanna, Male Half-Elf Wizard 3
Medium (5'2") Half-Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Hourglass. 1 Disguise kit. 1 Masterwork Musical instrument.


Social Check DCs


Don Windsor, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Server does. He wears his white hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Secretive. Bonds: Job, Criminal record, Military, Poor. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Don Windsor, Male Human Commoner 7
Medium (6'4") Human, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Nature +5, Survival +3
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Broce Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His head has been shaved. He has gleaming, smiling hazel eyes.

Personality: He dislikes all the random violence that takes place in the north. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure.

Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Rich, Criminal record. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Broce Oomtrowl, Male Gnome Barbarian 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 37 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)14 (+2) 11 (+0)17 (+3)
Skills Athletics +1, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5

Possessions: Deep green spinel (60 gp). 1 Minor magic item.


Social Check DCs


Hugh Coombs, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Insane. Bonds: Rich, Guardian, Adventurer, Criminal record. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Hugh Coombs, Male Human Warlock 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 14 (+2)17 (+3)
Skills Athletics +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 500 sp. 1 Chain shirt.


Social Check DCs

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