Mamnen Ideal, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He keeps his long white hair kept up in a rat tail. His eyes are red and he is always smoking a pipe.
Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Mamnen was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He now spends his time doing works of charity.
Motivation: Further expansion of business; and to be a miller again
Ideals: Athletic, Philantrophist. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Blacksmith
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 390 gp. Solid gold idol (300 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). 1 Masterwork Common Melee.
Nuraval Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. His blue eyes lackadaisically let the world flow into them.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Sellsword business at a young age. His childhood dream was to be a Actor, but he was a colossal failure. He's also a talented Actor, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Justice. Flaws: Terse. Bonds: Job, Slave. Occupation: Sellsword
Voice: pre-pubescent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 280 gp.
Kairon Charm, Male Tiefling [Permalink]
Personal [hide]
Description: He wears bulky green painted plate armor. He has a slight overbite and is overall scrawny. His silver hair is braided into rings. He has a dull look in his silver eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was raised in a white middle class family as the only child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is greedy; and money/treasure
Ideals: Joker. Flaws: Mundane. Bonds: Family, Rich. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 80 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Orc, Auran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +7
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trynnicus Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown cloak and cross-gartered blue stockings. His crest is rusty and curly. His red eyes are slightly larger than normal.
Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.
History: The child of a Detective, who enjoyed hunting, Trynnicus was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Ideals: Entrepeneur. Flaws: Shy. Bonds: Military, Nature, Criminal record. Occupation: Seamstress
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 45 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1300 gp. 1 Minor magic item.
Oblar Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy blonde hair. He wears a mask on his face.
Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to loving parents in a slum to the south. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted arcane powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs
Ideals: Joker, Gifted. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Glassblower
Voice: Raspy
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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