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Advanced [show]


Jebeddo Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a worn and beaten armor. He has a hunchback. His hair is cut close to his head. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Blacksmith. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Blacksmith business at a young age. One day when Jebeddo was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Jebeddo was heart-stricken from the event, and his mother started working long hours to provde for them. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Flaws: Ugly, Impulsive, PTSD. Bonds: Job, Family. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Jebeddo Tarkelby, Male Gnome Ranger 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)18 (+4) 12 (+1)16 (+3)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Halfling, Infernal, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 sp.


Social Check DCs


Eiravel Horineth, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears light armors faded through time and improper care. His white hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. Eiravel is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the west his family was never financially stable. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Professionalism. Bonds: Attractive, Family, Poor. Occupation: Seamstress

Voice: Speaks like tongue is numb

Attributes [hide]

Eiravel Horineth, Male Elf Cleric 13
Medium (5'1") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 51 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)10 (+0) 15 (+2)13 (+1)
Skills History +4, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 500 pp. Alexandrite (1400 gp). Carnelian (70 gp). Chalcedony (70 gp). Golden yellow topaz (1400 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Alexandrite (1400 gp). Freshwater pearl (8 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Watson Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is muscular with a powerful set of arms. His red hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. Watson liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Logical. Bonds: Poor, Attractive, Adventurer, Nature. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Watson Nimblefingers, Male Halfling Expert 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Beiro Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his sword ready. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes peer out from beneath his deerstalker blue hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Beiro would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Beiro was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Bonds: Military, Poor. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Beiro Firahel, Male Elf Aristocrat 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 1300 sp. 1 Everburning torch.


Social Check DCs


Leaf Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His black fur is drawn into a tight pony tail with a card scrunchie. He is very pretty but has cold, dead eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Druid school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and wants his loneliness to end

Ideals: Optimist, Artistic, Gifted. Bonds: Poor, Attractive, Has a crush. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Leaf Fang, Male Tabaxi Druid 8
Medium (5'9") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)17 (+3) 11 (+0)18 (+4)
Skills Intimidation +7, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 200 gp. Coral (150 gp). Iolite (80 gp). Zircon (80 gp). Golden yellow topaz (500 gp). Violet garnet (500 gp). 1 Minor magic item.


Social Check DCs

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