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Advanced [show]


Zedaar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his copper crest well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zedaar is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He feels the way he acts is they only way to get by in the world; and he's looking for his big break

Ideals: Justice, Impeccable. Flaws: Antagonistic. Bonds: Military, Adventurer. Occupation: Server

Voice: Shortens vowels

Attributes [hide]

Zedaar Raghthroknaar, Male Dragonborn Warrior 4
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)9 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Trey Blackwood, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a grey and pastel robe with the hood down. His auburn hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with his god.

History: A powerful necromancer made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted martial powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Mentor, Immigrant. Occupation: Masseuse

Voice: Scratchy, weak

Attributes [hide]

Trey Blackwood, Male Human Druid 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 sp. Cloth of gold vestments (130 gp).


Social Check DCs


Gennal Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears rags and sports a simple walking cane. His broad hat is riddled with cuts and holes. His eyes are a pleasant violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gennal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Poor, Immigrant, Enemies. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Gennal Cithreth, Male Half-Elf Sorcerer 3
Medium (5'4") Half-Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 3000 cp.


Social Check DCs


Calcitro Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of luck on his torso. He carries with him a set of longbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His red hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Calcitro was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Merchant soon after.

Motivation: Further expansion of business; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Calcitro Nimblefingers, Male Halfling Monk 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. Obsidian (12 gp).


Social Check DCs


Dagger Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His yellow fur is lengthy. His eyes, though not visible through his cowl, are blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The war was a terrible time for him, and Dagger does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his father. Dagger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He loathes his own lifestyle; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Military, Adventurer. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dagger Mist, Male Tabaxi Expert 7
Medium (5'3") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)8 (-1) 15 (+2)17 (+3)
Skills Religion +2
Senses Passive Perception 12
Languages
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Freshwater pearl (8 gp). Eye agate (8 gp). Rich purple corundum (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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