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Advanced [show]


Lone Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his yellow fur in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with finding treasure.

History: He comes from a rich eastern family. His psionic abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: To reunite with his old friends.

Ideals: Opinionated, Gifted. Bonds: Rich, Attractive, Adventurer. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Lone Plume, Male Tabaxi Aristocrat 11
Medium (6'3") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 76 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 400 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Sapphire pendant on gold chain (1500 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold dragon comb with red garnet eye (1400 gp). Gold cup set with emeralds (7000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Barlow, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He is physically well-built. His hair, while still mostly red, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. A true patriot, Bernard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion; and he wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Racist. Bonds: Military, Mentor. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bernard Barlow, Male Human Cleric 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. Freshwater pearl (16 gp). Amber (140 gp). 1 Minor magic item.


Social Check DCs


Arannis Hanali, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His auburn hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are blue.

Personality: He snorts whenever he laughs or is feeling confident. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Arannis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted, Optimist. Bonds: Poor, Military, Job. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Arannis Hanali, Male Elf Druid 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)13 (+1) 13 (+1)14 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp. Rose (80 gp).


Social Check DCs


Trynnicus Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red crest is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His childhood dream was to be a Apothecary, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a rivalry with the Church that dominates his actions; and expand his business

Flaws: Terse, Selfish. Bonds: Poor, Religious, Job. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Trynnicus Mohradyllion, Male Dragonborn Adept 2
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)14 (+2) 14 (+2)18 (+4)
Skills Investigation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 4000 cp.


Social Check DCs


Vondal Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is chestnut and curly. His brown eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. Vondal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vondal decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Fearful. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Adventurer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vondal Thrahak, Male Dwarf Expert 8
Medium (4'1") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 55 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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