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Chem Panic, Male Tiefling [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Chem Panic, Male Tiefling Cleric 3
Medium (5'5") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 18 (+4)13 (+1)
Skills Acrobatics +3, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 1800 sp. 2 Acid flasks. 3 Smokesticks.


Social Check DCs


Vrondiss Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His crest, while still mostly gold, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Vrondiss is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to reunite with his absent father

Ideals: Fighting, Athletic, Extrovert, Logical. Bonds: Attractive. Occupation: Soapmaker

Voice: Slurs words

Attributes [hide]

Vrondiss Verthisathurgiesh, Male Dragonborn Warrior 16
Medium (6'1") Dragonborn, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 101 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)17 (+3) 13 (+1)15 (+2)
Skills History +8, Performance +7
Senses Passive Perception 11
Languages Common, Giant, Ignan, Terran
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3

Possessions: 2000 gp. Freshwater pearl (14 gp). Tourmaline (50 gp). Tiger eye turquoise (14 gp). Emerald (1000 gp). Rock crystal (60 gp). Tourmaline (50 gp). Red garnet (50 gp). Chrysoprase (60 gp). Coral (50 gp). Brown-green garnet (50 gp). Aquamarine (900 gp). Rock crystal (60 gp). Hematite (14 gp). Rose (60 gp). Star ruby (1000 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Amethyst (50 gp). Violet garnet (900 gp). White pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Amnon Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. He has done his best to style his black hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.

History: He comes from a rich eastern family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Persistence, Impeccable. Flaws: Insane, Antagonistic. Bonds: Attractive, Rich. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Amnon Vigil, Male Tiefling Adept 2
Medium (6'1") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)18 (+4) 11 (+0)16 (+3)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Celestial, Giant, Terran, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 50 gp. 1 Breastplate.


Social Check DCs


Akmen Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His hair is cut close to his head. He has gold eyes and a grey hat with a black feather.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by orcs. Akmen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Enemies, Criminal record, Religious. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Akmen Enigma, Male Tiefling Commoner 1
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)17 (+3) 16 (+3)16 (+3)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Auran, Sylvan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Ahvain Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze, and sports empty pouches on his belt. His golden hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he is greedy

Ideals: Persistence. Flaws: Insane, Disease. Bonds: Rich, Adventurer. Occupation: Weaver

Voice: Sounds elderly

Attributes [hide]

Ahvain Mellerelel, Male Elf Commoner 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 15 (+2)18 (+4)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 10000 cp. 5 Acid flasks. 1 Everburning torch.


Social Check DCs

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