Foxilon Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear green clothing when he does not wear armor. His golden hair is drawn into a tight pony tail with a card scrunchie. His eyes are violet and catlike.
Personality: Foxilon wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... The war was a terrible time for him, and Foxilon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Foxilon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Disciplined, Fighting. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Merchant
Voice: Pirate accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 15)
Armor Class 13
Hit Points 119 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 5000 gp. Sapphire pendant on gold chain (1200 gp). Sapphire pendant on gold chain (1200 gp). An abacus with copper, silver and gold markers (30 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Gold music box (1000 gp). A roughly beaten golden orb (30 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item.
Reynard Westbrook, Male Human [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He is renowned for his bright green suits and hats. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His gray unseeing eyes seem to look past you.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the east, certain he would find work there.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Auran, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. Black velvet mask with numerous citrines (120 gp).
Beiro Floshem, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'5". He is dressed in earthy colors with a brown and yellow handkerchief worn on his left side, and his gloved hand is found clutching a quarterstaff. His black hair is braided into rings. He wears a mask on his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.
History: Born to a pair of adventurers, Beiro grew up listening to his mother's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is searching for what he claims is his rightful reward.
Motivation: Wants to open a new tavern; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Adventurer, Criminal record, Job. Occupation: Animal Trainer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 11000 cp. Solid gold idol (800 gp). Sapphire pendant on gold chain (800 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Masterwork Common Ranged Weapon.
Wiggan Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fancy blue suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. He sports a flattop hair cut. His eyes are green and he is always smoking a pipe.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Wiggan grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Bounty Hunter.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends
Ideals: Philantrophist, Extrovert. Flaws: Greedy. Bonds: Attractive, Adventurer, Job. Occupation: Bounty Hunter
Voice: Posh accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 49 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1000 gp. Black star sapphire (800 gp). Rhodochrosite (5 gp). Golden yellow topaz (1100 gp). 1 Medium magic item.
Heward Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears dark leathers with embroidery. His tied-back hair is golden. His gray eyes peer out from beneath his wide-brimmed white hat.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He would rather hide behind his crafts than deal with other people.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Interpreter and found it very stressful. He has achieved small success as a Interpreter.
Motivation: Sabotage a competitor; and expand his business
Ideals: Artistic. Flaws: Shy, Disease, Insomniac. Bonds: Job. Occupation: Interpreter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!