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Paggen Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears brown cloth garments or leather armor. His auburn hair is drawn into a tight pony tail with a card scrunchie. His eyes are gray and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, PTSD. Bonds: Nature, Enemies, Religious. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Paggen Murnig, Male Gnome Wizard 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 20 pp.


Social Check DCs


Barendd Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Barendd is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the west. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: To find somewhere to settle down; and he is not mentally stable, and does not behave rationally

Flaws: Insomniac, Insane, Mundane. Bonds: Immigrant, Family, Poor. Occupation: Guard

Voice: pre-pubescent

Attributes [hide]

Barendd Foamtankard, Male Dwarf Druid 7
Medium (4'0") Dwarf, Lawful Good (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 300 gp.


Social Check DCs


Two Llamas Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. He has dyed his greying white fur a little too much giving a sharp white color. He has a tattooed face.

Personality: Two Llamas wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... A true patriot, Two Llamas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Fighting, Disciplined. Flaws: Shy, Insane. Bonds: Military, Job. Occupation: Unemployed

Voice: Sounds elderly

Attributes [hide]

Two Llamas Moon, Male Tabaxi Warlock 10
Medium (6'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 38 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 9 (-1)19 (+4)
Skills History +4, Medicine +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242

Possessions: 50 pp.


Social Check DCs


Tarak Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue shirt with thin grey vertical stripes and black pants. His black hair is thinning but still full. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Insane. Bonds: Nature, Enemies. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Tarak Gracey, Male Half-Orc Barbarian 4
Medium (6'5") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Deception +3, History +4
Senses Passive Perception 11
Languages Common, Orc, Celestial, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 17000 sp.


Social Check DCs


Gerald Sharps, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears a deerstalker hat to cover his moderate length golden hair. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the north his family was never financially stable. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Slave. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Sharps, Male Human Expert 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 16 (+3)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Tanglefoot bags. 1 Tanglefoot bags. 5 Acid flasks.


Social Check DCs

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