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Oblar Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is also unnaturally pale. His hair is white and curly. His eyes are green and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Scribe, who enjoyed hunting, Oblar was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Oblar took refuge in the old dungeon and found the beat up dagger and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Oblar Fatrabbit, Male Halfling Warrior 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Arcana +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Amnon Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his dark red hair up. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. He cannot resist a sob story and will often dote over anyone who has one.

History: Amnon was born in the south. At a young age he loved to build and create. He found a children's book about a Tiefling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk

Ideals: Athletic, Optimist, Philantrophist, Persistence. Bonds: Adventurer, Military. Occupation: Engraver

Voice: Stutters

Attributes [hide]

Amnon Cacophony, Male Tiefling Monk 2
Medium (6'9") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Athletics +3
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 380 gp.


Social Check DCs


Purban Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This western man wears silk and lounges about seductively. His clothes are grease stained in places. He wears a deerstalker hat to hide his balding. His eyes, though not visible through his cowl, are hazel.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Purban was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: Revenge; and he wants revenge against dire rats

Ideals: Joker. Bonds: Attractive, Poor, Immigrant, Enemies. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Purban Elderberry, Male Halfling Cleric 5
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Acrobatics +7, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 500 gp. Blue quartz (7 gp). Sardonyx (70 gp). Red garnet (100 gp).


Social Check DCs


Rolf Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He has a moderate pudge and is not very fit. His auburn hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich western family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Architect.

Motivation: Expand his business.

Flaws: Hedonist. Bonds: Attractive, Enemies, Rich, Job. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Rolf Stansfield, Male Human Rogue 10
Medium (5'0") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Religion +5, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2400 gp. Old masterpiece painting (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item.


Social Check DCs


Uthemar Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His skin is flawless and his brown eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He hasn't been sleeping well lately.

Motivation: He wants revenge against orcs; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Military, Job, Enemies. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Uthemar Gentry, Male Half-Elf Aristocrat 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs

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