Oppleby Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His hair is white and very short. His green eyes dart from person to person to random spaces in the air.
Personality: He snorts whenever he laughs or is feeling confident. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A deep hatred of brigands; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Enemies. Occupation: Ruler
Voice: Low range voice
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp.
Halimath Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. He has shaved his head bald. His blue eyes are passionate and lively.
Personality: Halimath is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Shepherd in town.
History: He was born in a small forest village. He worked as a nervous Shepherd and found it very stressful. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and expand his business
Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Job, Nature. Occupation: Shepherd
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 48 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Giant
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +6
Possessions: 1000 pp. Tiger eye turquoise (16 gp). Brown-green garnet (70 gp). Eye agate (16 gp). Obsidian (16 gp). Jade (70 gp). Violet garnet (1500 gp). Blue sapphire (900 gp). Rock crystal (60 gp). Jet (70 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamuz Dischord, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His hair is cut close to his head. His half smiles and black eyes are beguiling and draw you in.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He enjoys reading and quiet.
History: Born to a Fortune-teller, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.
Motivation: Many illithids want him driven away; and someone believes him a fraud
Ideals: Gifted, Logical. Bonds: Attractive, Poor, Enemies. Occupation: Junk Dealer
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Tiefling, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 94 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 19 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal, Dwarven, Draconic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 170 pp. 1 Minor magic item.
Gunter Kendal, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is generally well dressed albeit a few years behind the times. He wears a top hat to hide his balding. His eyes are hazel and catlike.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Farmer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Pog Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a green costume with the symbols of death on his torso. His long auburn hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.
History: He was born at the edge of vast plains. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Antagonistic. Bonds: Nature, Job, Criminal record. Occupation: Barber
Voice: Raspy
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item.
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