Adrex Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears many layers of old clothing at all times. He keeps his red crest in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 13th year, his parents were killed by a giants raid, leaving Adrex alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Poor, Enemies, Religious. Occupation: Sage
Voice: Speaks in third person
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 15)
Armor Class 12
Hit Points 80 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 17 (+3) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Old masterpiece painting (1200 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (600 gp). Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Gold and topaz bottle stopper cork (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Jeweled gold crown (7000 gp). Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (1800 gp). 1 Medium magic item.
Berrian Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'9" and dresses in violet turtlenecks beneath a pastel coat with green slacks. His right hand appears badly burned and disfigured. He wears a colorful flower in his brown hair. He wears large thick round spectacles.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Berrian grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Berrian. Being a Baker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Baker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Gnoll, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 320 gp. Azurite (10 gp). Peridot (30 gp). Jade (150 gp).
Joser Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a flattop hair cut. He has a tattooed face.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He worked as a nervous Ploughman and found it very stressful. He used his abilities to travel the world and help people.
Motivation: To be a Adventurer again; and nothing but the best is good enough for him
Ideals: Artistic, Philantrophist, Impeccable. Bonds: Adventurer, Job. Occupation: Ploughman
Voice: French accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 9)
Armor Class 15
Hit Points 53 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
Possessions: 30000 cp. Amber (140 gp).
Fibblestib Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears tattered old clothes. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. He has gray eyes and a blue hat with a brown feather.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Fibblestib lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.
Motivation: Wants to raise his children well; and regain custody of his son
Ideals: Justice. Flaws: Ugly, PTSD. Bonds: Criminal record, Family. Occupation: Slave Trader
Voice: Soft and mumbly
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 43 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 39000 sp.
Lamlûg Wedgwood, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'0". He wears a faded coat and loose pants complete with small hat, and his gloved hand is found clutching a falchion. His moppish red hair is in a traditional bowl cut. His half smiles and gray eyes are beguiling and draw you in.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.
History: Sold as a small child to a slaver, Lamlûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted arcane powers by his dying brother.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Navigator
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 10000 cp. Deep blue spinel (700 gp). Golden yellow topaz (700 gp).
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