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Vondal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He keeps his long brown hair kept up in a rat tail. His gray eyes peer out from beneath his small white hat.

Personality: He is almost excessively polite to everyone, even when angry. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is wracked by social anxiety; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Shy, Fearful. Bonds: Immigrant, Religious, Enemies. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Vondal Rumnaheim, Male Dwarf Warlock 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 230 gp. 1 Half-Plate.


Social Check DCs


Chay Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His hair is long and golden with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His violet eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He works hard and plays hard.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has passion for adventuring and risk

Ideals: Passionate. Flaws: Hedonist. Bonds: Religious, Adventurer, Enemies. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Chay Brightmoon, Male Halfling Expert 3
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mehen Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears rags and sports a simple walking cane. His crest is gold, silky, and of moderate length. He has gleaming, smiling red eyes.

Personality: He is irascible and easily irritated. He is obsessed with finding treasure.

History: He was born in the south, but his parents moved at a very young age to the east. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Flaws: Antagonistic, Insane. Bonds: Poor, Attractive, Adventurer, Immigrant. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Mehen Akambherylliax, Male Dragonborn Adept 2
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp.


Social Check DCs


Enialis Floshem, Male Elf [Permalink]

Personal [hide]

Description: A 5'5" southern man, he wears a faded coat and loose pants complete with top hat. His hair is silver and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Enialis was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his sister's freedom.

Motivation: He is greedy; and sabotage a competitor

Ideals: Gifted, Justice. Bonds: Job, Family, Rich. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Enialis Floshem, Male Elf Wizard 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 3100 sp. Violet garnet (600 gp). Deep green spinel (80 gp).


Social Check DCs


Windy Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing colorful clothing, dressed as a Spy. Beneath his clothing is a huge mess of scar tissue. His red fur has been sun bleached extensively. His hazel eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He inherited the family business which he has now maintained for 15 years.

Motivation: Further expansion of business; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Antagonistic. Bonds: Slave, Rich, Immigrant, Job, Debt. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Windy Grass, Male Tabaxi Cleric 6
Medium (6'5") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)11 (+0) 12 (+1)17 (+3)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 100 gp. Smoky quartz (20 gp).


Social Check DCs

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