Zook Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears many layers of old clothing at all times. His black hair is cut short with large spiked bangs in the front. His eyes are gray and he is always smoking a pipe.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his mother. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Zook took refuge in the old dungeon and found the beat up falchion and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Nature. Occupation: Jeweler
Voice: Pronounces O like U
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 8)
Armor Class 12
Hit Points 74 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 20 (+5) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 5000 sp.
Aust Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes peer out from beneath his Stetson white hat.
Personality: He is witty, but his monotone delivery comes off as unnerving He is harsh and unforgiving.
History: He was born blind and as such lacked many opportunities for work. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 4 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1500 sp.
Drifting Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses in blue turtlenecks beneath a green coat with violet slacks. His black fur is knotted and matted. He has a tattooed face.
Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Bather profession.
History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Bather, but doesn't like to broadcast it.
Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the south
Ideals: Joker, Entrepeneur, Impeccable. Bonds: Job, Adventurer. Occupation: Mortician
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1200 gp. Zircon (50 gp). Hematite (10 gp). Moss agate (10 gp). Rose (50 gp).
Nadarr Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a green armored body suit, with a simple grey line shooting up and back down and is in decent physical shape. His small hat is riddled with cuts and holes. His eyes are red and beady.
Personality: He is irascible and easily irritated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He got into the Scribe business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Scribe for hire.
Motivation: He's looking for his big break.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Scribe
Voice: Timid voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 19)
Armor Class 12
Hit Points 158 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +6 / 5d8+0, Ranged +8 / 5d8+2, Grapple +8
Possessions: 8000 gp. Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Solid gold idol (500 gp). Embroidered and bejeweled glove (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (500 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Old masterpiece painting (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (700 gp). A delicate silver chain set with a tourmaline (30 gp). Large well-done wool tapestry (500 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Fire opal pendant on a fine gold chain (1500 gp). A delicate silver chain set with a tourmaline (30 gp). Gold music box (3000 gp). Jeweled anklet (3000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (500 gp). Solid gold idol (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Qemuel Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a tight fitting black shirt and pants. His hair is short and silver. He wears large thick round spectacles.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero.
Ideals: Justice. Flaws: Racist. Bonds: Poor, Nature, Adventurer. Occupation: Seamstress
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Terran, Goblin
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 5000 sp. Blue star sapphire (1000 gp). Moss agate (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!