Windy In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears grey leather gloves, a grey jacket, and tight pants. His fur is cut close to his head. His yellow eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Windy embodies much of what other species detest in the Tabaxis. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A powerful slaver made him what he is. His necromantic abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Priest
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 40 gp.
Patrick Halsey, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is blonde and curly. He is very pretty but has cold, dead eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is searching for what he claims is his rightful reward.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Soapmaker
Voice: Slurs words
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 47 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Sylvan, Halfling
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: Onyx (40 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Alfonso, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'10" and muscular, this eastern man wears a fancy green suit. He has shaved his head bald. He is very pretty but has cold, dead eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He has been a successful dealer in antiques buying low and selling high.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Slave. Occupation: Brewer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 15)
Armor Class 11
Hit Points 139 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 2000 gp. Malachite (10 gp). Star rose quartz (20 gp). Violet garnet (900 gp). Banded agate (10 gp). Obsidian (10 gp). Star rose quartz (20 gp). Freshwater pearl (10 gp). Bloodstone (20 gp). Star ruby (500 gp). Bloodstone (20 gp). Deep blue spinel (900 gp). Aquamarine (900 gp). Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Broce Ningel, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a brown tunic with grey highlights, and long green pants that bunch up around his shoes. His hair is short and brown. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Broce was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to gnomish people
Flaws: Ugly, Racist. Bonds: In love, Poor, Adventurer, Slave. Occupation: Carter
Voice: Low range voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 15000 cp.
Nicor Creed, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. He has moderate length brown hair. He is baby faced.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Nicor was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Nicor's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Rich, Attractive. Occupation: Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 16)
Armor Class 10
Hit Points 81 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 21 (+5) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
Possessions: 1000 gp. Amber (60 gp). Amethyst (60 gp). Tiger eye turquoise (10 gp). Sardonyx (40 gp). Black pearl (500 gp). Fire opal (1300 gp).
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