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NPC Generator

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Advanced [show]


Andram Despair, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a white armored body suit, with a simple tan line shooting up and back down. He has silver hair. His black eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: When he was but 5 years old his parents immigrated from the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Impeccable. Bonds: Criminal record, Immigrant. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Andram Despair, Male Tiefling Paladin 8
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)15 (+2) 10 (+0)14 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Aquan, Terran
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs


Einkil Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and golden with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He feeds upon the attention of others.

History: Born to a pair of adventurers, Einkil grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Bellfounder. He left for the east, certain he would find work there.

Motivation: Money/treasure; and meet up once more with his childhood friend

Bonds: Attractive, Job, Adventurer, Immigrant, Rich. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Einkil Torunn, Male Dwarf Warrior 12
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 88 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Arcana +5, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Red spinel (150 gp). Chrysoberyl (150 gp). Iolite (70 gp). Deep blue spinel (600 gp). Blue quartz (7 gp). Peridot (70 gp). 1 Minor magic item.


Social Check DCs


Ombul Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He acts crazy and hedonistic. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Hedonist, Fearful. Bonds: Rich. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Ombul Fastfoot, Male Halfling Barbarian 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 40 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)9 (-1) 15 (+2)9 (-1)
Skills Athletics +5, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Two Llamas Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple brown robe with green stripes complete with hood. He has no fur. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. Two Llamas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Two Llamas decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Rich, Criminal record. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Two Llamas Of Winter, Male Tabaxi Cleric 10
Medium (5'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)16 (+3) 17 (+3)17 (+3)
Skills Deception +7, Survival +7
Senses Passive Perception 13
Languages Common, Ignan, Auran, Druidic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 1400 gp. Aquamarine (800 gp). Jade (70 gp). Alexandrite (800 gp). Deep blue spinel (800 gp). Amethyst (70 gp). 1 Minor magic item.


Social Check DCs


Adelard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. His long red hair is drawn into a two foot long braid. His amber eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Adelard hails from a village terrorized by illithids. A freak accident while working with his Engraver father left him crippled. He has drifted from career to career and currently works as a Sculptor.

Motivation: Find a way to reverse the transformation of his brother; and further expansion of business

Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies, Job, Family. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Adelard Hayhurst, Male Human Wizard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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