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NPC Generator

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Advanced [show]


Skirt Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He wears a broad hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His father raised him in a mountain cabin. He found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Nature, Adventurer. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Skirt Of Shadows, Male Tabaxi Monk 15
Medium (6'1") Tabaxi, True Neutral (CR 15)
Armor Class 12
Hit Points 103 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Persuasion +6, Religion +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 6000 gp. 1 Medium magic item.


Social Check DCs


Fargrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with black socks and a vest with buckled shoes. He carries with him a set of glaives on his belt, each one with a ruby on the hilt. His white hair is thinning but still full. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a logical person and will generally grow upset if things defy logic and science.

History: Fargrim was born in the north. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical, Persistence. Flaws: Terse. Bonds: Attractive. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Fargrim Loderr, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)11 (+0) 14 (+2)11 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man wears a worn and beaten armor. His clothes are grease stained in places. His yellow fur is still thick. His fierce blue eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Dagger hails from a village terrorized by drow. Dagger was born on a far northern forest where he grew up under the tutelage of his father, an expert Interpreter. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Poor, Immigrant, Job, Criminal record, Enemies. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Dagger In the Wind, Male Tabaxi Adept 8
Medium (6'3") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 120 pp. Rose (70 gp). Lapis lazuli (7 gp). Banded agate (7 gp). Emerald (1300 gp). Freshwater pearl (7 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ugol Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a red poncho over his likewise colored trousers and shirt. He is bald on top and has large auburn tufts of hair around his ears. His fierce hazel eyes like to dwell on things.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and revenge

Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Enemies. Occupation: Server

Voice: Loud with bravado

Attributes [hide]

Ugol Tenley, Male Half-Orc Sorcerer 2
Medium (5'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)7 (-2) 17 (+3)12 (+1)
Skills Nature +0, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 pp. Moonstone (30 gp). Pink pearl (70 gp).


Social Check DCs


Ulfgar Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'2" and wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Ulfgar hails from a village terrorized by brigands. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 13 years.

Motivation: To be a Tanner again; and to unite with his brother

Flaws: Ugly. Bonds: Job, Immigrant, Enemies, Family. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Ulfgar Goblinbane, Male Dwarf Druid 9
Medium (4'2") Dwarf, True Neutral (CR 9)
Armor Class 11
Hit Points 84 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 18 (+4)17 (+3) 12 (+1)11 (+0)
Skills Deception +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Draconic, Ignan
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1800 gp. Black pearl (1100 gp). Freshwater pearl (9 gp). Chrysoprase (30 gp). Chrysoberyl (50 gp).


Social Check DCs

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