Koeth Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears a white costume with the symbols of luck on his torso, he is not a threatening figure. With a patchy auburn beard and wild auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Disciplined, Logical, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. Carnelian (30 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Curran Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by goblins. Curran was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He feels kind of lost in life; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Flaws: Shy, Depressed. Bonds: Religious, Enemies, Rich. Occupation: Beggar
Voice: Farmer accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Infernal, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
Possessions: 40 pp. Jet (70 gp).
Leucis Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying black hair a little too much giving a sharp black color. This black eyed northerner is not easily forgotten.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Flattery will make him almost putty in your hands.
History: A powerful wizard made him what he is. Leucis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Flaws: Insane, Selfish. Bonds: Attractive, Mentor, Adventurer. Occupation: Servant
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 40 gp.
Nákra England, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. He has a very tight haircut. This brown eyed southerner is not easily forgotten.
Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Athletic, Professionalism, Logical. Flaws: Fearful. Bonds: Rich. Occupation: Butcher
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Abyssal, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 30000 cp. Onyx (40 gp). 1 Minor magic item.
Ar-Pratu Halsey, Male Half-Orc [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is typically in his Priest uniform. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.
Motivation: Marry his sister to traveling adventurers; and balancing his hectic life and new priest responsibilities is difficult
Bonds: Job, Adventurer, Military, Mentor, Family. Occupation: Priest
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. 1 Hourglass.
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