Direcris Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears bulky white painted plate armor. His crest is copper and curly. His gold eyes are passionate and lively.
Personality: Direcris wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the north, but his parents moved at a very young age to the west. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He used his abilities to travel the world and help people.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Courier
Voice: Scottish accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +8 / 2d4+5, Ranged +5 / 2d4+2, Grapple +5
Possessions: 2000 sp. Hematite (11 gp). Smoky quartz (20 gp). Carnelian (20 gp).
Gardain Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a blue cloak and cross-gartered tan stockings. His whole body is exceptionally muscular. His hair is short and red. He tend to wears goggles to shield his eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city he treasured whatever gifts he got. Gardain abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break.
Ideals: Philantrophist. Bonds: Immigrant, Adventurer, Poor. Occupation: Servant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Ghesh Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His red crest, when down, is lengthy. He wears an eyepatch.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ghesh was born on a far western forest where he grew up under the tutelage of his mother, an expert Spy. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like him out of the picture.
Flaws: Ugly, Shy. Bonds: Criminal record, Military, Immigrant. Occupation: Spy
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 15)
Armor Class 13
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. Brass mug with jade inlays (400 gp). Silver comb with moonstones (800 gp). Sapphire pendant on gold chain (2200 gp). Old masterpiece painting (500 gp). A small bag of saffron. (80 gp). Silver comb with moonstones (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Old masterpiece painting (500 gp). Gold and topaz bottle stopper cork (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicholas Cromwell, Male Human [Permalink]
Personal [hide]
Description: This man wears bulky grey painted plate armor. He is muscular with a powerful set of arms. He has wavy blonde hair. He is baby faced.
Personality: This man loves painting and to teach people painting more than just about anything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Nicholas was raised in a hard working conservative environment. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Nicholas began to lead the lost caravan. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: Further expansion of business; and many illithids want him driven away
Ideals: Artistic, Entrepeneur. Bonds: Enemies, Job, Rich. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 140 gp.
Dimble Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His blonde hair is long and unkept. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich western family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: He has money and likes to spend it; and expand his business
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Carter
Voice: Eastern European accent
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +3
Possessions: 100 sp.
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