Three Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears light armors faded through time and improper care. He has moderate length gray fur. He has blue eyes and a black hat with a blue feather.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with a lost civilization.
History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record. Occupation: Mason
Voice: Boston accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Amethyst (50 gp).
Forcas Charity, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 13 years.
Motivation: Expand his business.
Ideals: Athletic, Opinionated. Bonds: Attractive, Job, Nature. Occupation: Cartwright
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Roland Van Es, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized red coat. He has wavy blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Like his father and his sister before him, after school he went straight into learning to become a Sailor. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Sailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp. 1 Minor magic item.
Right-Handed Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright pastel suits and hats. He has a slight overbite and is overall scrawny. His fur is lavender, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a white middle class family as the only child. His mother took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Attractive, Nature. Occupation: Servant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 17)
Armor Class 14
Hit Points 96 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 |
Possessions: 1300 pp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Solid gold idol (600 gp). Gold and topaz bottle stopper cork (800 gp). Solid gold idol (600 gp). A roughly beaten golden orb (80 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Old masterpiece painting (1400 gp). Cloth of gold vestments (80 gp). Jeweled gold crown (4000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Jeweled electrum ring (4000 gp).
Zepar Swift, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. He keeps his long brown hair kept up in a rat tail. His eyes are likewise white. His teeth are white and perfect.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a very good compulsive liar and kleptomaniac.
History: A powerful slaver made him what he is. Zepar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zepar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: Money/treasure.
Ideals: Athletic. Bonds: Rich, Attractive, Nature, Criminal record, Mentor. Occupation: Miner
Voice: Low and grunting
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 52 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Undercommon, Auran, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 120 pp. Red garnet (110 gp). Bloodstone (60 gp). Aquamarine (300 gp). Alexandrite (300 gp). Chrysoberyl (110 gp). Rose (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
