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NPC Generator

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Advanced [show]


Sethrekar Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is dressed in a clean brown cloak covering his clean studded leather. His crest is scarlet, silky, and of moderate length. His eyes are gold and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. Animals are drawn to him, and he is able to talk to them.

History: Born in the west to a Tailor, Sethrekar learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Athletic, Gifted. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Tailor

Voice: Low range voice

Attributes [hide]

Sethrekar Wystongjiir, Male Dragonborn Aristocrat 9
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 9
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. With a patchy golden beard and wild golden hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is able to fit into much smaller and tighter spaces than normal.

History: Fargrim lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has drifted from career to career and currently works as a Architect.

Motivation: Wants to open a new tavern; and to unite with his sister

Ideals: Gifted. Bonds: Attractive, Poor, Family, Job. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Fargrim Torunn, Male Dwarf Fighter 7
Medium (4'2") Dwarf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Hobart Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. He keeps his long brown hair kept up in a rat tail. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Hobart was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He's attracted to the PC; and doesn't want to be a scribe and was forced into it by his family

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Attractive, Poor. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

Hobart Brightmoon, Male Halfling Commoner 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. Blue star sapphire (1200 gp).


Social Check DCs


Crampernap Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a very tight haircut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can't help but pocket interesting objects he comes across

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. Being a Spy kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined. Flaws: Disease. Bonds: Criminal record, Slave. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Crampernap Waggletop, Male Gnome Adept 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 19 (+4)12 (+1) 14 (+2)18 (+4)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Watson Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is braided into rings. His eyes, though not visible through his cowl, are hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A rival would like him out of the picture.

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Criminal record, Slave. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Watson Stoutman, Male Halfling Warrior 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1400 sp.


Social Check DCs

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