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NPC Generator

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Advanced [show]


Darrow Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This western man wears light armors faded through time and improper care. His clothes are grease stained in places. His golden hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a Servant, his mother struggled to pay the bills. Through the years after Darrow was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Darrow's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He would like to get married and retire; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Darrow Fastfoot, Male Halfling Cleric 3
Small (3'4") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 12 (+1)17 (+3)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Cockaby Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a tight fitting blue shirt and pants and is in decent physical shape. His golden hair is lengthy. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is mildly Gnome supremacist, though he does not identify as such. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cockaby is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Butcher arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and gnomish compassion

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Rich, Military. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Cockaby Pingun, Male Gnome Commoner 14
Small (3'5") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 66 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills Athletics +5, Medicine +7
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Terran
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +7

Possessions: 4000 gp. Chrysoprase (50 gp). Black pearl (1200 gp). Sard (50 gp). Deep blue spinel (1200 gp). Zircon (50 gp). Zircon (50 gp). Jasper (50 gp). Deep blue spinel (1200 gp). Smoky quartz (50 gp). Banded agate (9 gp). Amethyst (140 gp). Freshwater pearl (9 gp). Alexandrite (1200 gp). 1 Medium magic item.


Social Check DCs


Silvo Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). His hair is silver and curly. His eyes are likewise amber.

Personality: This man loves poetry and to teach people poetry more than just about anything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 16th year, his parents were killed by a dire rats raid, leaving Silvo alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He seems to be bored by most things; and someone believes him a fraud

Ideals: Athletic, Artistic, Fighting. Flaws: Mundane. Bonds: Enemies. Occupation: Bricklayer

Voice: Deep voice with rolling R's

Attributes [hide]

Silvo Fastfoot, Male Halfling Commoner 4
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp. Sardonyx (40 gp).


Social Check DCs


Mamnen Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his longsword. His black hair is kept up in a ponytail inside a deerstalker hat. His gold eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Disease, Insomniac. Bonds: Guardian, Job. Occupation: Courier

Voice: Russian accent

Attributes [hide]

Mamnen Disdain, Male Tiefling Aristocrat 7
Medium (5'9") Tiefling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Deception +6, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 110 pp. Hematite (15 gp). Obsidian (15 gp). Emerald (1100 gp). Rock crystal (80 gp).


Social Check DCs


Mindartis Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears light armors faded through time and improper care. He has moderate length auburn hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and many drow want him driven away

Ideals: Athletic. Bonds: Attractive, Enemies, Criminal record. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Mindartis Hildenman, Male Half-Elf Barbarian 5
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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