Emerald In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right arm. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a deerstalker hat to hide his balding. His eyes are likewise hazel. His teeth are white and perfect.
Personality: This man loves painting and to teach people painting more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful necromancer made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his painting dream.
Motivation: His spouse's relatives view him with great suspicion; and revenge
Ideals: Artistic, Joker. Bonds: Attractive, Mentor, Immigrant. Occupation: Courier
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 45 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 1300 gp. Black pearl (1200 gp). Amethyst (50 gp). Sard (30 gp). Rhodochrosite (6 gp).
Therai Pride, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is still thick. He has gleaming, smiling red eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Spy soon after.
Motivation: Balancing his hectic life and new Spy responsibilities is difficult.
Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Religious. Occupation: Spy
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Goblin, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp. A miniature golden chest with tiny emeralds lining the top (50 gp).
Travok Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is physically well-built. His long blonde hair is drawn into a two foot long braid. His green eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered
History: Born in the north to a Sculptor, Travok learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To find somewhere to settle down; and he is unsatisfied with his job
Ideals: Logical. Flaws: Depressed, Mundane. Bonds: Job. Occupation: Sculptor
Voice: Slow speaker
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 48 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 19 (+4) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +6
Possessions: 7000 sp.
Krimmon Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with brown colored cloaks and clothing, and sports empty pouches on his belt. He wears his brown hair up in a very large beehive style do. His fierce gray eyes like to dwell on things.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a big fan of imagination and believes people should spend more time reading and writing.
History: When he was but 8 years old his parents immigrated from the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend
Ideals: Impeccable, Logical. Bonds: Immigrant, Job, Adventurer. Occupation: Engraver
Voice: French accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Ghaliver Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is typically in his Dyer uniform. He is bald on top and has large black tufts of hair around his ears. His amber eyes dart from person to person.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Ghaliver grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has dedicated himself to building a better world.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Terran, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Gold dragon comb with red garnet eye (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!