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Advanced [show]


Rangrim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear, and carries spears. He keeps his chestnut hair in a flapper bob. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.

History: He was born in a small desert village. From there he went from mercenary job to mercenary job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rangrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Nature, Adventurer. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Rangrim Battlehammer, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 360 gp. Jet (140 gp). Obsidian (15 gp). 1 Masterwork Common Melee.


Social Check DCs


Trym Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears an entirely tan suit with yellow socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His silver hair is thinning but still full. His brown eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Opinionated, Philantrophist, Entrepeneur. Flaws: PTSD. Bonds: Family. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Trym Cithreth, Male Half-Elf Paladin 4
Medium (5'10") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 10000 sp. Black opal (900 gp). Deep blue spinel (400 gp).


Social Check DCs


Raymond Oakes, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Raymond took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He has never given up on his writing dream.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Poor, Nature. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raymond Oakes, Male Human Paladin 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Athletics +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Seven Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'10". He wears bulky black painted plate armor, and his gloved hand is found clutching a sword. He has done his best to style his cinnamon fur to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He works hard and plays hard.

History: The child of eastern immigrants he idolized his mother. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Ideals: Justice. Flaws: Hedonist, Fearful. Bonds: Attractive, Immigrant. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Seven Of Ale, Male Tabaxi Sorcerer 8
Medium (5'10") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Medicine +4, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arumawann Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his auburn hair up in a very large beehive style do. His eyes are amber and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Arumawann was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Criminal record, Poor, Adventurer, Job. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Arumawann Lingenhall, Male Gnome Warrior 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)14 (+2) 15 (+2)10 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Chain shirt.


Social Check DCs

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