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NPC Generator

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Advanced [show]


Edge On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. His fur is cut close to his head. His ears are large.

Personality: Edge is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy and tries to find solutions quickly.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Ugly, Lazy. Bonds: Poor, Immigrant, Mentor. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Edge On the Water, Male Tabaxi Ranger 10
Medium (6'10") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Medicine +5, Performance +6
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: Just what you see.


Social Check DCs


Az-Rans Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears baggy yellow pantaloons and a brown scarf. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Az-Rans's first love is himself. His second love is also himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Az-Rans is combative with any and all who dare try his patience in the slightest.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by goblins. Az-Rans was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Many goblins want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Az-Rans Skelton, Male Half-Orc Paladin 5
Medium (6'6") Half-Orc, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 9 (-1)9 (-1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. His blonde hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 3 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Poor, Attractive, Immigrant. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Vonbin Lutgehr, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp.


Social Check DCs


Gerald Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. He has a long red beard with little hanging trinkets. His eyes are blue and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to make almost anything out of random pieces of junk.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Bricklayer.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Attractive, Job. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Gerald Wakefield, Male Human Paladin 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)17 (+3) 9 (-1)10 (+0)
Skills Acrobatics +6, Performance +3
Senses Passive Perception 9
Languages Common, Celestial, Undercommon, Auran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Gold and topaz bottle stopper cork (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp).


Social Check DCs


Quarion Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has a moderate pudge and is not very fit. His Stetson hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Military. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Quarion Othronus, Male Half-Elf Sorcerer 2
Medium (5'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 130 pp.


Social Check DCs

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