Glim Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his tan robe. He carries with him a set of hand crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His black hair is slicked back into a classic pompadour. He wears an eyepatch.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Glim was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Glim's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Glim and his spouse have recently divorced.
Motivation: To clean up the streets.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Guardian, Mentor. Occupation: Guard
Voice: pre-pubescent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Dwarven, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 11000 cp. 1 Minor magic item.
Windy Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear black pants and tee shirts. He has wavy beige fur. His eyes are likewise yellow.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He comes from a rich northern family. Over the years he perfected his riding and shooting skills. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the north; and money/treasure
Ideals: Optimist, Joker, Entrepeneur. Bonds: Rich, Nature. Occupation: Bellfounder
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
Possessions: 80000 cp. Azurite (14 gp). Blue sapphire (1000 gp). Freshwater pearl (14 gp). 1 Minor magic item.
Lucan Floshem, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears blue painted combat armor at almost all times. His tied-back hair is red. His ears are large.
Personality: While he acts the brute, he is far gentler than he would appear. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lucan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lucan. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Mayor
Voice: Booming voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 13 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 200 gp. Emerald (1100 gp). 1 Minor magic item. 1 Minor magic item.
Ralf Peyton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to fit into much smaller and tighter spaces than normal.
History: He was born on a small isolated farm. His mother was a mechanic, and taught him how to fix just about anything. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a crush on the local Dyer; and he is terrified, and will act out of fear
Ideals: Passionate, Gifted, Persistence. Bonds: Attractive, Nature. Occupation: Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 11)
Armor Class 14
Hit Points 46 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelt On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears a small hat to hide his balding. His ears are large.
Personality: Stoic and calm, he prefers to meditate than take action. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often
Ideals: Athletic, Disciplined, Impeccable. Flaws: Ugly, Disease. Occupation: Bricklayer
Voice: Voice breaks
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 49 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Goblin, Gnoll, Orc
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 170 pp. Freshwater pearl (4 gp). Deep blue spinel (1100 gp). Zircon (30 gp). Hematite (4 gp). Iolite (30 gp). Rhodochrosite (4 gp). Violet garnet (1100 gp). Freshwater pearl (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!