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Advanced [show]


Qemuel Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in brown turtlenecks beneath a black coat with brown slacks. His long dark red hair is drawn into a two foot long braid. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His divine abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and to end his boredom

Ideals: Disciplined, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Qemuel Serenity, Male Tiefling Barbarian 8
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 57 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Athletics +2, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears green leather gloves, a green jacket, and tight pants. He has no fur. His hazel eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Aura grew up listening to his mother's many stories. He found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Pacifist. Flaws: Ugly. Bonds: Adventurer. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Aura In the Wind, Male Tabaxi Wizard 5
Medium (6'6") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)17 (+3) 13 (+1)17 (+3)
Skills Insight +4, Religion +6
Senses Passive Perception 11
Languages Common, Giant, Celestial, Orc
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozikth Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His crest is brass, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and to get a good night's sleep

Ideals: Opinionated. Flaws: Insomniac. Bonds: Rich, Attractive, Adventurer. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Mozikth Gygazzylyshrift, Male Dragonborn Sorcerer 7
Medium (6'2") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Eberdeb Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He wears a black collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a bow. His red hair is thinning but still full. His half smiles and gray eyes are beguiling and draw you in.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born in the west his family was never financially stable. His first spouse was a Tanner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: He wants revenge against giants.

Ideals: Impeccable. Bonds: Attractive, Enemies, Poor, Family. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Eberdeb Daergel, Male Gnome Cleric 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ombul Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He is an epitome of beauty. He has dyed his greying white hair a little too much giving a sharp white color. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Courier profession.

History: A powerful wizard made him what he is. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Job, Mentor. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Ombul Stoutbridge, Male Halfling Fighter 13
Small (3'3") Halfling, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 112 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)8 (-1) 14 (+2)14 (+2)
Skills Acrobatics +7, Athletics +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 4000 gp. Jasper (40 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Chrysoprase (40 gp). Star rose quartz (40 gp). 1 Medium magic item.


Social Check DCs

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