Art Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright green suits and hats. He has a slight overbite and is overall scrawny. He has done his best to style his gray fur to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Art was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his music dream.
Motivation: To get a good night's sleep; and he is terrified, and will act out of fear
Ideals: Impeccable, Artistic. Flaws: Fearful, Insomniac. Bonds: Attractive, Family. Occupation: Marshal
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 18)
Armor Class 10
Hit Points 58 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 |
Possessions: 1400 pp. Solid gold idol (1200 gp). Gold dragon comb with red garnet eye (1500 gp). Brass mug with jade inlays (100 gp). Solid gold idol (1200 gp). Finely wrought small gold bracelet (70 gp). Embroidered and bejeweled glove (4000 gp). Jeweled electrum ring (5000 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Gold and topaz bottle stopper cork (1500 gp). Solid gold idol (1200 gp). Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). Fire opal pendant on a fine gold chain (1200 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (100 gp). A necklace of small pink pearls (2000 gp). Gold dragon comb with red garnet eye (1500 gp). Sapphire pendant on gold chain (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Golden circlet with four aquamarines (2000 gp). 1 Medium magic item. 1 Medium magic item.
Mugrunden Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. His wide-brimmed hat is riddled with cuts and holes. His gold eyes peer out from beneath his wide-brimmed tan hat.
Personality: He loves telling others what to do and how they should feel about things. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. After a long history of fighting, Mugrunden and his spouse have recently divorced.
Motivation: He wants to get laid; and he's repulsed by the pc
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Bowyer
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 38000 sp. 1 Minor magic item.
River Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. He has styled his beige fur well, parting it to the right. He wears large thick round spectacles.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. River abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: He uses money and sex appeal to get what he needs; and he wants to meet his childhood hero
Ideals: Optimist. Flaws: Disease. Bonds: Rich, Slave, Adventurer, Attractive. Occupation: Butcher
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Everburning torch.
Wymar Northcott, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears baggy red pantaloons and a brown scarf. His blonde hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is extraordinarily eccentric. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. He worked as a nervous Bricklayer and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His spouse's relatives view him with great suspicion; and further expansion of business
Ideals: Logical. Flaws: Insane. Bonds: Adventurer, Job, Family. Occupation: Bricklayer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kildrak Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and lanky with angular features, he is an attractive figure. He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His moppish red hair is in a traditional bowl cut. He is baby faced.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is afraid of women and trembles around them
History: Born to a poor family in the city he treasured whatever gifts he got. His arcane abilities were realized during a raid on his village. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often.
Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Gardener
Voice: Farmer accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp. Deep blue spinel (1200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
