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Advanced [show]


Nuraval Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears green leather gloves, a green jacket, and tight pants. His golden hair is kept up in a ponytail inside a feathered hat. He has several tiny emerald earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Gardener for hire.

Motivation: To be a Scribe again.

Ideals: Athletic. Flaws: Impulsive. Bonds: Rich, Job, Military. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Nuraval Battlehammer, Male Dwarf Rogue 12
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 84 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 14 (+2)8 (-1)
Skills Perception +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Goblin
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp.


Social Check DCs


Cory Tattersall, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His tied-back hair is chestnut. His amber eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invites people to come help in his community garden.

History: He is a Lycanthrope in disguise. A few years later when the south was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and meet up once more with his childhood friend

Ideals: Opinionated, Philantrophist. Flaws: Greedy. Bonds: Adventurer, Immigrant. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

Cory Tattersall, Male Human Barbarian 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 57 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)15 (+2) 10 (+0)10 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Galinndan Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His white hair is cut short. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Galinndan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his sister before him, after school he went straight into learning to become a Armorer. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Job, Rich. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Galinndan Casilltenirra, Male Elf Monk 8
Medium (4'11") Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)17 (+3) 13 (+1)13 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Halfling, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: Embroidered silk and velvet mantle with numerous moonstones (2500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kairon Sage, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a robe, a symbol of death around his neck, and a trident on his belt. He wears his black hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also has developed a complete distrust of the Blacksmith profession.

History: Born in the south to a Fortune-teller, Kairon learned a great deal about his father's area of expertise. A gifted student he started as a Blacksmith, but he got bored and became a Fortune-teller. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Opinionated. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Kairon Sage, Male Tiefling Aristocrat 8
Medium (6'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5

Possessions: 1100 gp. Smoky quartz (30 gp). Black pearl (1100 gp).


Social Check DCs


Flogg Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Entrepeneur, Passionate. Flaws: Ugly, Lazy. Bonds: Adventurer. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Flogg Addington, Male Half-Orc Sorcerer 4
Medium (5'4") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)7 (-2) 13 (+1)15 (+2)
Skills Nature +0, Perception +3
Senses Passive Perception 13
Languages Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 pp.


Social Check DCs

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