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Advanced [show]


Salasar Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. He sports a flattop crest cut. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs; and he desires power and/or immortality

Bonds: Job, Adventurer, Immigrant, Criminal record, Religious. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Salasar Orexijandilin, Male Dragonborn Expert 3
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Athletics +6, Insight +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Silver comb with moonstones (900 gp). Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (40 gp).


Social Check DCs


Beloril Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has red hair. His gray eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the south. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Pacifist, Logical. Bonds: Rich, Religious, Mentor. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Beloril Daraln, Male Dwarf Bard 8
Medium (4'4") Dwarf, True Neutral (CR 8)
Armor Class 13
Hit Points 48 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 15 (+2)14 (+2)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 700 gp.


Social Check DCs


Gerbo Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he has a large tan mantle and cape that has been intricately interwoven into his violet robe. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Optimist. Flaws: Disease, Fearful. Bonds: Religious. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Gerbo Humplebumple, Male Gnome Ranger 2
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)14 (+2) 12 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1000 cp. Brass mug with jade inlays (400 gp).


Social Check DCs


Tordek Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is generally shirtless and showing off his tattooed chest, marred by sweets. He wears his golden hair up. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is harsh and unforgiving.

History: When he was but 8 years old his parents immigrated from the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: To reunite with his absent mother; and expand his business

Flaws: Ugly, Cynical, Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Tordek Caebrek, Male Dwarf Cleric 12
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 93 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 18 (+4)13 (+1) 13 (+1)10 (+0)
Skills Medicine +5, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2000 gp. A silver and pearl hairclip (40 gp). Large well-done wool tapestry (500 gp). A delicate brass dragon egg (40 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (500 gp). Silver chalice with lapis lazuli gems (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Bentley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. His golden hair is still thick. His eyes are green.

Personality: Prone to second guessing himself, he comes off as nervous. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Cook mother left him crippled. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Shy, Disease, PTSD. Bonds: Attractive, Rich. Occupation: Healer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Diggory Bentley, Male Human Barbarian 11
Medium (5'9") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 83 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2700 gp. Alexandrite (1400 gp). Amber (120 gp). Azurite (4 gp). Onyx (50 gp). Black pearl (1400 gp). Rose (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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